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bfc/lib/antlr4/include/atn/ArrayPredictionContext.h

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2020-09-29 23:16:42 +05:30

/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
#pragma once
#include "atn/PredictionContext.h"
namespace antlr4 {
namespace atn {
class SingletonPredictionContext;
class ANTLR4CPP_PUBLIC ArrayPredictionContext : public PredictionContext {
public:
/// Parent can be empty only if full ctx mode and we make an array
/// from EMPTY and non-empty. We merge EMPTY by using null parent and
/// returnState == EMPTY_RETURN_STATE.
// Also here: we use a strong reference to our parents to avoid having them freed prematurely.
// See also SinglePredictionContext.
const std::vector<Ref<PredictionContext>> parents;
/// Sorted for merge, no duplicates; if present, EMPTY_RETURN_STATE is always last.
const std::vector<size_t> returnStates;
ArrayPredictionContext(Ref<SingletonPredictionContext> const& a);
ArrayPredictionContext(std::vector<Ref<PredictionContext>> const& parents_, std::vector<size_t> const& returnStates);
virtual ~ArrayPredictionContext();
virtual bool isEmpty() const override;
virtual size_t size() const override;
virtual Ref<PredictionContext> getParent(size_t index) const override;
virtual size_t getReturnState(size_t index) const override;
bool operator == (const PredictionContext &o) const override;
virtual std::string toString() const override;
};
} // namespace atn
} // namespace antlr4