67 lines
2.4 KiB
C
67 lines
2.4 KiB
C
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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#pragma once
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#include "atn/LexerActionType.h"
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#include "antlr4-common.h"
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namespace antlr4 {
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namespace atn {
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/// <summary>
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/// Represents a single action which can be executed following the successful
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/// match of a lexer rule. Lexer actions are used for both embedded action syntax
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/// and ANTLR 4's new lexer command syntax.
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///
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/// @author Sam Harwell
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/// @since 4.2
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/// </summary>
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class ANTLR4CPP_PUBLIC LexerAction {
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public:
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virtual ~LexerAction();
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/// <summary>
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/// Gets the serialization type of the lexer action.
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/// </summary>
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/// <returns> The serialization type of the lexer action. </returns>
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virtual LexerActionType getActionType() const = 0;
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/// <summary>
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/// Gets whether the lexer action is position-dependent. Position-dependent
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/// actions may have different semantics depending on the <seealso cref="CharStream"/>
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/// index at the time the action is executed.
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///
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/// <para>Many lexer commands, including {@code type}, {@code skip}, and
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/// {@code more}, do not check the input index during their execution.
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/// Actions like this are position-independent, and may be stored more
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/// efficiently as part of the <seealso cref="LexerATNConfig#lexerActionExecutor"/>.</para>
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/// </summary>
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/// <returns> {@code true} if the lexer action semantics can be affected by the
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/// position of the input <seealso cref="CharStream"/> at the time it is executed;
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/// otherwise, {@code false}. </returns>
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virtual bool isPositionDependent() const = 0;
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/// <summary>
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/// Execute the lexer action in the context of the specified <seealso cref="Lexer"/>.
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///
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/// <para>For position-dependent actions, the input stream must already be
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/// positioned correctly prior to calling this method.</para>
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/// </summary>
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/// <param name="lexer"> The lexer instance. </param>
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virtual void execute(Lexer *lexer) = 0;
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virtual size_t hashCode() const = 0;
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virtual bool operator == (const LexerAction &obj) const = 0;
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virtual bool operator != (const LexerAction &obj) const {
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return !(*this == obj);
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}
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virtual std::string toString() const = 0;
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};
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} // namespace atn
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} // namespace antlr4
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