add antlr
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164
lib/antlr4/include/Recognizer.h
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164
lib/antlr4/include/Recognizer.h
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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#pragma once
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#include "ProxyErrorListener.h"
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namespace antlr4 {
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class ANTLR4CPP_PUBLIC Recognizer {
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public:
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static const size_t EOF = static_cast<size_t>(-1); // std::numeric_limits<size_t>::max(); doesn't work in VS 2013.
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Recognizer();
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Recognizer(Recognizer const&) = delete;
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virtual ~Recognizer();
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Recognizer& operator=(Recognizer const&) = delete;
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/** Used to print out token names like ID during debugging and
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* error reporting. The generated parsers implement a method
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* that overrides this to point to their String[] tokenNames.
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*
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* @deprecated Use {@link #getVocabulary()} instead.
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*/
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virtual std::vector<std::string> const& getTokenNames() const = 0;
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virtual std::vector<std::string> const& getRuleNames() const = 0;
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/**
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* Get the vocabulary used by the recognizer.
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*
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* @return A {@link Vocabulary} instance providing information about the
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* vocabulary used by the grammar.
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*/
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virtual dfa::Vocabulary const& getVocabulary() const;
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/// <summary>
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/// Get a map from token names to token types.
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/// <p/>
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/// Used for XPath and tree pattern compilation.
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/// </summary>
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virtual std::map<std::string, size_t> getTokenTypeMap();
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/// <summary>
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/// Get a map from rule names to rule indexes.
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/// <p/>
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/// Used for XPath and tree pattern compilation.
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/// </summary>
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virtual std::map<std::string, size_t> getRuleIndexMap();
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virtual size_t getTokenType(const std::string &tokenName);
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/// <summary>
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/// If this recognizer was generated, it will have a serialized ATN
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/// representation of the grammar.
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/// <p/>
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/// For interpreters, we don't know their serialized ATN despite having
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/// created the interpreter from it.
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/// </summary>
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virtual const std::vector<uint16_t> getSerializedATN() const {
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throw "there is no serialized ATN";
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}
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/// <summary>
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/// For debugging and other purposes, might want the grammar name.
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/// Have ANTLR generate an implementation for this method.
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/// </summary>
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virtual std::string getGrammarFileName() const = 0;
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/// Get the ATN interpreter (in fact one of it's descendants) used by the recognizer for prediction.
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/// @returns The ATN interpreter used by the recognizer for prediction.
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template <class T>
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T* getInterpreter() const {
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return dynamic_cast<T *>(_interpreter);
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}
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/**
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* Set the ATN interpreter used by the recognizer for prediction.
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*
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* @param interpreter The ATN interpreter used by the recognizer for
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* prediction.
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*/
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void setInterpreter(atn::ATNSimulator *interpreter);
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/// What is the error header, normally line/character position information?
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virtual std::string getErrorHeader(RecognitionException *e);
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/** How should a token be displayed in an error message? The default
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* is to display just the text, but during development you might
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* want to have a lot of information spit out. Override in that case
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* to use t.toString() (which, for CommonToken, dumps everything about
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* the token). This is better than forcing you to override a method in
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* your token objects because you don't have to go modify your lexer
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* so that it creates a new Java type.
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*
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* @deprecated This method is not called by the ANTLR 4 Runtime. Specific
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* implementations of {@link ANTLRErrorStrategy} may provide a similar
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* feature when necessary. For example, see
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* {@link DefaultErrorStrategy#getTokenErrorDisplay}.
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*/
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virtual std::string getTokenErrorDisplay(Token *t);
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/// <exception cref="NullPointerException"> if {@code listener} is {@code null}. </exception>
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virtual void addErrorListener(ANTLRErrorListener *listener);
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virtual void removeErrorListener(ANTLRErrorListener *listener);
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virtual void removeErrorListeners();
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virtual ProxyErrorListener& getErrorListenerDispatch();
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// subclass needs to override these if there are sempreds or actions
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// that the ATN interp needs to execute
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virtual bool sempred(RuleContext *localctx, size_t ruleIndex, size_t actionIndex);
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virtual bool precpred(RuleContext *localctx, int precedence);
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virtual void action(RuleContext *localctx, size_t ruleIndex, size_t actionIndex);
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virtual size_t getState() const ;
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// Get the ATN used by the recognizer for prediction.
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virtual const atn::ATN& getATN() const = 0;
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/// <summary>
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/// Indicate that the recognizer has changed internal state that is
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/// consistent with the ATN state passed in. This way we always know
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/// where we are in the ATN as the parser goes along. The rule
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/// context objects form a stack that lets us see the stack of
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/// invoking rules. Combine this and we have complete ATN
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/// configuration information.
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/// </summary>
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void setState(size_t atnState);
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virtual IntStream* getInputStream() = 0;
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virtual void setInputStream(IntStream *input) = 0;
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virtual Ref<TokenFactory<CommonToken>> getTokenFactory() = 0;
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template<typename T1>
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void setTokenFactory(TokenFactory<T1> *input);
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protected:
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atn::ATNSimulator *_interpreter; // Set and deleted in descendants (or the profiler).
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// Mutex to manage synchronized access for multithreading.
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std::mutex _mutex;
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private:
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static std::map<const dfa::Vocabulary*, std::map<std::string, size_t>> _tokenTypeMapCache;
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static std::map<std::vector<std::string>, std::map<std::string, size_t>> _ruleIndexMapCache;
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ProxyErrorListener _proxListener; // Manages a collection of listeners.
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size_t _stateNumber;
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void InitializeInstanceFields();
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};
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} // namespace antlr4
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