add antlr
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115
lib/antlr4/include/UnbufferedTokenStream.h
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115
lib/antlr4/include/UnbufferedTokenStream.h
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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#pragma once
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#include "TokenStream.h"
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namespace antlr4 {
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class ANTLR4CPP_PUBLIC UnbufferedTokenStream : public TokenStream {
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public:
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UnbufferedTokenStream(TokenSource *tokenSource);
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UnbufferedTokenStream(TokenSource *tokenSource, int bufferSize);
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UnbufferedTokenStream(const UnbufferedTokenStream& other) = delete;
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virtual ~UnbufferedTokenStream();
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UnbufferedTokenStream& operator = (const UnbufferedTokenStream& other) = delete;
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virtual Token* get(size_t i) const override;
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virtual Token* LT(ssize_t i) override;
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virtual size_t LA(ssize_t i) override;
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virtual TokenSource* getTokenSource() const override;
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virtual std::string getText(const misc::Interval &interval) override;
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virtual std::string getText() override;
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virtual std::string getText(RuleContext *ctx) override;
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virtual std::string getText(Token *start, Token *stop) override;
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virtual void consume() override;
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/// <summary>
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/// Return a marker that we can release later.
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/// <p/>
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/// The specific marker value used for this class allows for some level of
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/// protection against misuse where {@code seek()} is called on a mark or
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/// {@code release()} is called in the wrong order.
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/// </summary>
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virtual ssize_t mark() override;
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virtual void release(ssize_t marker) override;
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virtual size_t index() override;
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virtual void seek(size_t index) override;
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virtual size_t size() override;
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virtual std::string getSourceName() const override;
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protected:
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/// Make sure we have 'need' elements from current position p. Last valid
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/// p index is tokens.length - 1. p + need - 1 is the tokens index 'need' elements
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/// ahead. If we need 1 element, (p+1-1)==p must be less than tokens.length.
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TokenSource *_tokenSource;
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/// <summary>
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/// A moving window buffer of the data being scanned. While there's a marker,
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/// we keep adding to buffer. Otherwise, <seealso cref="#consume consume()"/> resets so
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/// we start filling at index 0 again.
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/// </summary>
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std::vector<std::unique_ptr<Token>> _tokens;
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/// <summary>
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/// 0..n-1 index into <seealso cref="#tokens tokens"/> of next token.
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/// <p/>
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/// The {@code LT(1)} token is {@code tokens[p]}. If {@code p == n}, we are
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/// out of buffered tokens.
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/// </summary>
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size_t _p;
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/// <summary>
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/// Count up with <seealso cref="#mark mark()"/> and down with
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/// <seealso cref="#release release()"/>. When we {@code release()} the last mark,
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/// {@code numMarkers} reaches 0 and we reset the buffer. Copy
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/// {@code tokens[p]..tokens[n-1]} to {@code tokens[0]..tokens[(n-1)-p]}.
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/// </summary>
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int _numMarkers;
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/// <summary>
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/// This is the {@code LT(-1)} token for the current position.
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/// </summary>
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Token *_lastToken;
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/// <summary>
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/// When {@code numMarkers > 0}, this is the {@code LT(-1)} token for the
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/// first token in <seealso cref="#tokens"/>. Otherwise, this is {@code null}.
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/// </summary>
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Token *_lastTokenBufferStart;
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/// <summary>
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/// Absolute token index. It's the index of the token about to be read via
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/// {@code LT(1)}. Goes from 0 to the number of tokens in the entire stream,
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/// although the stream size is unknown before the end is reached.
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/// <p/>
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/// This value is used to set the token indexes if the stream provides tokens
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/// that implement <seealso cref="WritableToken"/>.
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/// </summary>
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size_t _currentTokenIndex;
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virtual void sync(ssize_t want);
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/// <summary>
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/// Add {@code n} elements to the buffer. Returns the number of tokens
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/// actually added to the buffer. If the return value is less than {@code n},
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/// then EOF was reached before {@code n} tokens could be added.
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/// </summary>
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virtual size_t fill(size_t n);
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virtual void add(std::unique_ptr<Token> t);
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size_t getBufferStartIndex() const;
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private:
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void InitializeInstanceFields();
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};
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} // namespace antlr4
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