add antlr

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2020-09-29 23:16:42 +05:30
parent 34754a7130
commit 2b36e74ff5
181 changed files with 14689 additions and 7 deletions

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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
#pragma once
#include "misc/IntervalSet.h"
namespace antlr4 {
namespace atn {
/// <summary>
/// The following images show the relation of states and
/// <seealso cref="ATNState#transitions"/> for various grammar constructs.
///
/// <ul>
///
/// <li>Solid edges marked with an &#0949; indicate a required
/// <seealso cref="EpsilonTransition"/>.</li>
///
/// <li>Dashed edges indicate locations where any transition derived from
/// <seealso cref="Transition"/> might appear.</li>
///
/// <li>Dashed nodes are place holders for either a sequence of linked
/// <seealso cref="BasicState"/> states or the inclusion of a block representing a nested
/// construct in one of the forms below.</li>
///
/// <li>Nodes showing multiple outgoing alternatives with a {@code ...} support
/// any number of alternatives (one or more). Nodes without the {@code ...} only
/// support the exact number of alternatives shown in the diagram.</li>
///
/// </ul>
///
/// <h2>Basic Blocks</h2>
///
/// <h3>Rule</h3>
///
/// <embed src="images/Rule.svg" type="image/svg+xml"/>
///
/// <h3>Block of 1 or more alternatives</h3>
///
/// <embed src="images/Block.svg" type="image/svg+xml"/>
///
/// <h2>Greedy Loops</h2>
///
/// <h3>Greedy Closure: {@code (...)*}</h3>
///
/// <embed src="images/ClosureGreedy.svg" type="image/svg+xml"/>
///
/// <h3>Greedy Positive Closure: {@code (...)+}</h3>
///
/// <embed src="images/PositiveClosureGreedy.svg" type="image/svg+xml"/>
///
/// <h3>Greedy Optional: {@code (...)?}</h3>
///
/// <embed src="images/OptionalGreedy.svg" type="image/svg+xml"/>
///
/// <h2>Non-Greedy Loops</h2>
///
/// <h3>Non-Greedy Closure: {@code (...)*?}</h3>
///
/// <embed src="images/ClosureNonGreedy.svg" type="image/svg+xml"/>
///
/// <h3>Non-Greedy Positive Closure: {@code (...)+?}</h3>
///
/// <embed src="images/PositiveClosureNonGreedy.svg" type="image/svg+xml"/>
///
/// <h3>Non-Greedy Optional: {@code (...)??}</h3>
///
/// <embed src="images/OptionalNonGreedy.svg" type="image/svg+xml"/>
/// </summary>
class ANTLR4CPP_PUBLIC ATN;
class ANTLR4CPP_PUBLIC ATNState {
public:
ATNState();
ATNState(ATNState const&) = delete;
virtual ~ATNState();
ATNState& operator=(ATNState const&) = delete;
static const size_t INITIAL_NUM_TRANSITIONS = 4;
static const size_t INVALID_STATE_NUMBER = static_cast<size_t>(-1); // std::numeric_limits<size_t>::max();
enum {
ATN_INVALID_TYPE = 0,
BASIC = 1,
RULE_START = 2,
BLOCK_START = 3,
PLUS_BLOCK_START = 4,
STAR_BLOCK_START = 5,
TOKEN_START = 6,
RULE_STOP = 7,
BLOCK_END = 8,
STAR_LOOP_BACK = 9,
STAR_LOOP_ENTRY = 10,
PLUS_LOOP_BACK = 11,
LOOP_END = 12
};
static const std::vector<std::string> serializationNames;
size_t stateNumber = INVALID_STATE_NUMBER;
size_t ruleIndex = 0; // at runtime, we don't have Rule objects
bool epsilonOnlyTransitions = false;
public:
virtual size_t hashCode();
bool operator == (const ATNState &other);
/// Track the transitions emanating from this ATN state.
std::vector<Transition*> transitions;
virtual bool isNonGreedyExitState();
virtual std::string toString() const;
virtual void addTransition(Transition *e);
virtual void addTransition(size_t index, Transition *e);
virtual Transition* removeTransition(size_t index);
virtual size_t getStateType() = 0;
private:
/// Used to cache lookahead during parsing, not used during construction.
misc::IntervalSet _nextTokenWithinRule;
std::atomic<bool> _nextTokenUpdated { false };
friend class ATN;
};
} // namespace atn
} // namespace antlr4