add antlr
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133
lib/antlr4/include/atn/ATNState.h
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133
lib/antlr4/include/atn/ATNState.h
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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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* Use of this file is governed by the BSD 3-clause license that
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* can be found in the LICENSE.txt file in the project root.
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*/
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#pragma once
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#include "misc/IntervalSet.h"
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namespace antlr4 {
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namespace atn {
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/// <summary>
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/// The following images show the relation of states and
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/// <seealso cref="ATNState#transitions"/> for various grammar constructs.
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///
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/// <ul>
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///
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/// <li>Solid edges marked with an ε indicate a required
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/// <seealso cref="EpsilonTransition"/>.</li>
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///
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/// <li>Dashed edges indicate locations where any transition derived from
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/// <seealso cref="Transition"/> might appear.</li>
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///
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/// <li>Dashed nodes are place holders for either a sequence of linked
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/// <seealso cref="BasicState"/> states or the inclusion of a block representing a nested
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/// construct in one of the forms below.</li>
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///
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/// <li>Nodes showing multiple outgoing alternatives with a {@code ...} support
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/// any number of alternatives (one or more). Nodes without the {@code ...} only
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/// support the exact number of alternatives shown in the diagram.</li>
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///
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/// </ul>
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///
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/// <h2>Basic Blocks</h2>
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///
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/// <h3>Rule</h3>
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///
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/// <embed src="images/Rule.svg" type="image/svg+xml"/>
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///
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/// <h3>Block of 1 or more alternatives</h3>
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///
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/// <embed src="images/Block.svg" type="image/svg+xml"/>
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///
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/// <h2>Greedy Loops</h2>
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///
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/// <h3>Greedy Closure: {@code (...)*}</h3>
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///
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/// <embed src="images/ClosureGreedy.svg" type="image/svg+xml"/>
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///
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/// <h3>Greedy Positive Closure: {@code (...)+}</h3>
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///
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/// <embed src="images/PositiveClosureGreedy.svg" type="image/svg+xml"/>
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///
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/// <h3>Greedy Optional: {@code (...)?}</h3>
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///
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/// <embed src="images/OptionalGreedy.svg" type="image/svg+xml"/>
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///
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/// <h2>Non-Greedy Loops</h2>
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///
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/// <h3>Non-Greedy Closure: {@code (...)*?}</h3>
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///
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/// <embed src="images/ClosureNonGreedy.svg" type="image/svg+xml"/>
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///
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/// <h3>Non-Greedy Positive Closure: {@code (...)+?}</h3>
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///
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/// <embed src="images/PositiveClosureNonGreedy.svg" type="image/svg+xml"/>
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///
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/// <h3>Non-Greedy Optional: {@code (...)??}</h3>
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///
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/// <embed src="images/OptionalNonGreedy.svg" type="image/svg+xml"/>
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/// </summary>
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class ANTLR4CPP_PUBLIC ATN;
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class ANTLR4CPP_PUBLIC ATNState {
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public:
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ATNState();
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ATNState(ATNState const&) = delete;
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virtual ~ATNState();
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ATNState& operator=(ATNState const&) = delete;
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static const size_t INITIAL_NUM_TRANSITIONS = 4;
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static const size_t INVALID_STATE_NUMBER = static_cast<size_t>(-1); // std::numeric_limits<size_t>::max();
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enum {
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ATN_INVALID_TYPE = 0,
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BASIC = 1,
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RULE_START = 2,
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BLOCK_START = 3,
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PLUS_BLOCK_START = 4,
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STAR_BLOCK_START = 5,
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TOKEN_START = 6,
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RULE_STOP = 7,
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BLOCK_END = 8,
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STAR_LOOP_BACK = 9,
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STAR_LOOP_ENTRY = 10,
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PLUS_LOOP_BACK = 11,
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LOOP_END = 12
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};
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static const std::vector<std::string> serializationNames;
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size_t stateNumber = INVALID_STATE_NUMBER;
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size_t ruleIndex = 0; // at runtime, we don't have Rule objects
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bool epsilonOnlyTransitions = false;
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public:
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virtual size_t hashCode();
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bool operator == (const ATNState &other);
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/// Track the transitions emanating from this ATN state.
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std::vector<Transition*> transitions;
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virtual bool isNonGreedyExitState();
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virtual std::string toString() const;
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virtual void addTransition(Transition *e);
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virtual void addTransition(size_t index, Transition *e);
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virtual Transition* removeTransition(size_t index);
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virtual size_t getStateType() = 0;
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private:
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/// Used to cache lookahead during parsing, not used during construction.
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misc::IntervalSet _nextTokenWithinRule;
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std::atomic<bool> _nextTokenUpdated { false };
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friend class ATN;
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};
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} // namespace atn
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} // namespace antlr4
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