Files
byte-pusher-emu/src/main.rs

68 lines
2.0 KiB
Rust
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use std::time::Duration;
use sdl2::event::Event;
use sdl2::keyboard::Keycode;
use sdl2::pixels::Color;
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use simple_logger::SimpleLogger;
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use crate::emu::cpu::Cpu;
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use crate::emu::iomem::MemoryMappedIO;
use crate::emu::ram::RamMemory;
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use crate::emu::mmu::{Memory, MappedMemory};
use crate::emu::program_counter::ProgramCounter;
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use crate::misc::result::EmulatorResult;
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mod emu;
mod args;
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mod misc;
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mod graphics;
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fn main() -> EmulatorResult<()> {
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SimpleLogger::new().env().init().unwrap();
let program_counter = ProgramCounter::new();
let mmio = MemoryMappedIO::new(&program_counter);
let ram = RamMemory::try_new()?;
let mmu = MappedMemory::new(&mmio,&ram);
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let mut cpu = Cpu::new(&mmu,&program_counter);
for i in 0..1{
cpu.cycle();
}
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// let sdl_context = sdl2::init().unwrap();
// let video_subsystem = sdl_context.video().unwrap();
//
// let window = video_subsystem.window("rust-sdl2 demo", 512, 512)
// .position_centered()
// .build()
// .unwrap();
// let mut canvas = window.into_canvas().build().unwrap();
//
// canvas.set_draw_color(Color::RGB(0, 255, 255));
// canvas.clear();
// canvas.present();
// let mut event_pump = sdl_context.event_pump().unwrap();
// let mut i = 0;
// 'running: loop {
// i = (i + 1) % 255;
// canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
// canvas.clear();
// for event in event_pump.poll_iter() {
// match event {
// Event::Quit {..} |
// Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
// break 'running
// },
// event => {
// log::info!("Received window event {:?}",event);
// }
// }
// }
// // The rest of the game loop goes here...
//
// canvas.present();
// ::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
// }
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Ok(())
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}