[brw] Remove clone and satisfy the borrow checker

This commit is contained in:
2024-02-18 19:45:34 +05:30
parent ba1c1a1412
commit f6eca76b0c
9 changed files with 87 additions and 76 deletions

View File

@@ -17,48 +17,52 @@ mod graphics;
fn main() -> EmulatorResult<()> {
SimpleLogger::new().env().init().unwrap();
let program_counter = ProgramCounter::new();
let mmio = MemoryMappedIO::new(program_counter);
let ram = RamMemory::try_new()?;
let mmu = MappedMemory::new(mmio, ram);
for i in 0..10 {
log::info!("Memory at {} is {}",i,mmu.try_get_byte(i)?);
}
let mut program_counter = ProgramCounter::new();
let mut mmio = MemoryMappedIO::new(&mut program_counter);
let mut ram = RamMemory::try_new()?;
let mut mmu = MappedMemory::new(&mut mmio,&mut ram);
// for i in 0..10 {
// log::info!("Memory at {} is {}",i,mmu.try_get_byte(i)?);
// }
mmu.try_set_byte(0x2,0x1)?;
let data = program_counter.try_get_byte(0x0)?;
log::info!("Computed data {}",data);
let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
let window = video_subsystem.window("rust-sdl2 demo", 512, 512)
.position_centered()
.build()
.unwrap();
let mut canvas = window.into_canvas().build().unwrap();
canvas.set_draw_color(Color::RGB(0, 255, 255));
canvas.clear();
canvas.present();
let mut event_pump = sdl_context.event_pump().unwrap();
let mut i = 0;
'running: loop {
i = (i + 1) % 255;
canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
canvas.clear();
for event in event_pump.poll_iter() {
match event {
Event::Quit {..} |
Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
break 'running
},
event => {
log::info!("Received window event {:?}",event);
}
}
}
// The rest of the game loop goes here...
canvas.present();
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
}
// let sdl_context = sdl2::init().unwrap();
// let video_subsystem = sdl_context.video().unwrap();
//
// let window = video_subsystem.window("rust-sdl2 demo", 512, 512)
// .position_centered()
// .build()
// .unwrap();
// let mut canvas = window.into_canvas().build().unwrap();
//
// canvas.set_draw_color(Color::RGB(0, 255, 255));
// canvas.clear();
// canvas.present();
// let mut event_pump = sdl_context.event_pump().unwrap();
// let mut i = 0;
// 'running: loop {
// i = (i + 1) % 255;
// canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
// canvas.clear();
// for event in event_pump.poll_iter() {
// match event {
// Event::Quit {..} |
// Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
// break 'running
// },
// event => {
// log::info!("Received window event {:?}",event);
// }
// }
// }
// // The rest of the game loop goes here...
//
// canvas.present();
// ::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
// }
Ok(())
}