Mention deps for later
This commit is contained in:
240
i3/config
Normal file
240
i3/config
Normal file
@@ -0,0 +1,240 @@
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# This file has been auto-generated by i3-config-wizard(1).
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# It will not be overwritten, so edit it as you like.
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#
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# Should you change your keyboard layout some time, delete
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# this file and re-run i3-config-wizard(1).
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#
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# i3 config file (v4)
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#
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# Please see https://i3wm.org/docs/userguide.html for a complete reference!
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set $mod Mod4
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set $alt Mod1
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# Font for window titles. Will also be used by the bar unless a different font
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# is used in the bar {} block below.
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font pango:monospace 8
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# This font is widely installed, provides lots of unicode glyphs, right-to-left
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# text rendering and scalability on retina/hidpi displays (thanks to pango).
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#font pango:DejaVu Sans Mono 8
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# The combination of xss-lock, nm-applet and pactl is a popular choice, so
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# they are included here as an example. Modify as you see fit.
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# xss-lock grabs a logind suspend inhibit lock and will use i3lock to lock the
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# screen before suspend. Use loginctl lock-session to lock your screen.
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exec --no-startup-id xss-lock --transfer-sleep-lock -- i3lock --nofork
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# NetworkManager is the most popular way to manage wireless networks on Linux,
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# and nm-applet is a desktop environment-independent system tray GUI for it.
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exec --no-startup-id nm-applet
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# Use pactl to adjust volume in PulseAudio.
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set $refresh_i3status killall -SIGUSR1 i3status
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bindsym XF86AudioRaiseVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ +10% && $refresh_i3status
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bindsym XF86AudioLowerVolume exec --no-startup-id pactl set-sink-volume @DEFAULT_SINK@ -10% && $refresh_i3status
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bindsym XF86AudioMute exec --no-startup-id pactl set-sink-mute @DEFAULT_SINK@ toggle && $refresh_i3status
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bindsym XF86AudioMicMute exec --no-startup-id pactl set-source-mute @DEFAULT_SOURCE@ toggle && $refresh_i3status
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# Add power and bluetooth
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exec --no-startup-id blueman-applet
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exec --no-startup-id xfce4-power-manager
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# Use Mouse+$mod to drag floating windows to their wanted position
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floating_modifier $mod
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# start a terminal
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bindsym $mod+Return exec i3-sensible-terminal
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# kill focused window
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bindsym $mod+Shift+q kill
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# start dmenu (a program launcher)
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bindsym $mod+d exec --no-startup-id dmenu_run -nb "$al" -nf "$bg" -sb "$bg" -sf "$fg"
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# A more modern dmenu replacement is rofi:
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# bindcode $mod+40 exec "rofi -modi drun,run -show drun"
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# There also is i3-dmenu-desktop which only displays applications shipping a
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# .desktop file. It is a wrapper around dmenu, so you need that installed.
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# bindcode $mod+40 exec --no-startup-id i3-dmenu-desktop
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# change focus
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bindsym $mod+j focus left
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bindsym $mod+k focus down
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bindsym $mod+l focus up
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bindsym $mod+semicolon focus right
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# alternatively, you can use the cursor keys:
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bindsym $mod+Left focus left
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bindsym $mod+Down focus down
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bindsym $mod+Up focus up
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bindsym $mod+Right focus right
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# move focused window
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bindsym $mod+Shift+j move left
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bindsym $mod+Shift+k move down
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bindsym $mod+Shift+l move up
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bindsym $mod+Shift+semicolon move right
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# alternatively, you can use the cursor keys:
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bindsym $mod+Shift+Left move left
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bindsym $mod+Shift+Down move down
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bindsym $mod+Shift+Up move up
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bindsym $mod+Shift+Right move right
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# split in horizontal orientation
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bindsym $mod+h split h
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# split in vertical orientation
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bindsym $mod+v split v
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# enter fullscreen mode for the focused container
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bindsym $mod+f fullscreen toggle
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# change container layout (stacked, tabbed, toggle split)
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bindsym $mod+s layout stacking
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bindsym $mod+w layout tabbed
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bindsym $mod+e layout toggle split
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# toggle tiling / floating
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bindsym $mod+Shift+space floating toggle
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# change focus between tiling / floating windows
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bindsym $mod+space focus mode_toggle
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# focus the parent container
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bindsym $mod+a focus parent
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# focus the child container
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#bindsym $mod+d focus child
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# Define names for default workspaces for which we configure key bindings later on.
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# We use variables to avoid repeating the names in multiple places.
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set $ws1 "1"
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set $ws2 "2"
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set $ws3 "3"
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set $ws4 "4"
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set $ws5 "5"
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set $ws6 "6"
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set $ws7 "7"
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set $ws8 "8"
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set $ws9 "9"
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set $ws10 "10"
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# switch to workspace
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bindsym $mod+1 workspace number $ws1
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bindsym $mod+2 workspace number $ws2
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bindsym $mod+3 workspace number $ws3
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bindsym $mod+4 workspace number $ws4
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bindsym $mod+5 workspace number $ws5
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bindsym $mod+6 workspace number $ws6
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bindsym $mod+7 workspace number $ws7
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bindsym $mod+8 workspace number $ws8
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bindsym $mod+9 workspace number $ws9
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bindsym $mod+0 workspace number $ws10
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# move focused container to workspace
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bindsym $mod+Shift+1 move container to workspace number $ws1
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bindsym $mod+Shift+2 move container to workspace number $ws2
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bindsym $mod+Shift+3 move container to workspace number $ws3
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bindsym $mod+Shift+4 move container to workspace number $ws4
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bindsym $mod+Shift+5 move container to workspace number $ws5
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bindsym $mod+Shift+6 move container to workspace number $ws6
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bindsym $mod+Shift+7 move container to workspace number $ws7
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bindsym $mod+Shift+8 move container to workspace number $ws8
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bindsym $mod+Shift+9 move container to workspace number $ws9
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bindsym $mod+Shift+0 move container to workspace number $ws10
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# reload the configuration file
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bindsym $mod+Shift+c reload
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# restart i3 inplace (preserves your layout/session, can be used to upgrade i3)
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bindsym $mod+Shift+r restart
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# exit i3 (logs you out of your X session)
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bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'Logout?' -B 'Yes' 'i3-msg exit'"
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# resize window (you can also use the mouse for that)
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mode "resize" {
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# These bindings trigger as soon as you enter the resize mode
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# Pressing left will shrink the window’s width.
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# Pressing right will grow the window’s width.
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# Pressing up will shrink the window’s height.
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# Pressing down will grow the window’s height.
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bindsym j resize shrink width 5 px or 5 ppt
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bindsym k resize grow height 5 px or 5 ppt
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bindsym l resize shrink height 5 px or 5 ppt
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bindsym semicolon resize grow width 5 px or 5 ppt
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# same bindings, but for the arrow keys
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bindsym Left resize shrink width 10 px or 10 ppt
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bindsym Down resize grow height 10 px or 10 ppt
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bindsym Up resize shrink height 10 px or 10 ppt
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bindsym Right resize grow width 10 px or 10 ppt
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# back to normal: Enter or Escape or $mod+r
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bindsym Return mode "default"
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bindsym Escape mode "default"
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bindsym $mod+r mode "default"
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}
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bindsym $mod+r mode "resize"
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# Start i3bar to display a workspace bar (plus the system information i3status
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# finds out, if available)
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bar {
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status_command i3status
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# mode toggle
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# hidden_state hide
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# modifier $mod+s
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#font pango: Open Sans 8
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#font pango: Monospace Regular 8
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colors{
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background $al
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focused_workspace $bg $al $fg
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binding_mode $bg $al $fg
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}
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}
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#exec_always --no-startup-id $HOME/.config/polybar/launch.sh
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# Set the wallpaper
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# exec --no-startup-id feh --bg-scale ~/Pictures/wallpapers/e3wa3q14yxb61.jpg
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# Start thunar in daemon mode for fast startups
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exec --no-startup-id thunar --daemon
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# picom
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exec_always --no-startup-id picom --config ~/.config/picom/picom.conf
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# Section for pywal
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exec_always --no-startup-id wal -R
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# Set colors from Xresources
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# Change 'color7' and 'color2' to whatever colors you want i3 to use
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# from the generated scheme.
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# NOTE: The '#f0f0f0' in the lines below is the color i3 will use if
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# it fails to get colors from Xresources.
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set_from_resource $fg i3wm.color7 #f0f0f0
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set_from_resource $bg i3wm.color2 #f0f0f0
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set_from_resource $al i3wm.color0 #000000
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# class border backgr. text indicator child_border
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client.focused $bg $bg $fg $bg $bg
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client.focused_inactive $bg $bg $fg $bg $bg
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client.unfocused $bg $bg $fg $bg $bg
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client.urgent $bg $bg $fg $bg $bg
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client.placeholder $bg $bg $fg $bg $bg
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client.background $bg
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# gaps outer 4
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for_window [class=".*"] border pixel 0
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for_window [class="Blueman-manager"] floating enable, border normal
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for_window [class="Pavucontrol"] floating enable, border normal
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gaps inner 5
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smart_gaps on
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# for_window [class="*.*"] border pixel 1
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bindsym $alt+Control+t exec --no-startup-id xfce4-terminal --drop-down
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75
i3status/config
Normal file
75
i3status/config
Normal file
@@ -0,0 +1,75 @@
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# i3status configuration file.
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# see "man i3status" for documentation.
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# It is important that this file is edited as UTF-8.
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# The following line should contain a sharp s:
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# ß
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# If the above line is not correctly displayed, fix your editor first!
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general {
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#colors = true
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colors = false
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interval = 5
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}
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# order += "ipv6"
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order += "cpu_usage"
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order += "wireless _first_"
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order += "ethernet _first_"
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#order += "battery 1"
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# order += "disk /"
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#order += "load"
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#order += "cpu_usage"
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order += "memory"
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order += "tztime local"
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order += "volume master"
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cpu_usage {
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format = ""
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#degraded_threshold = "OH NO: %usage"
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max_threshold = 20
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format_above_threshold = "C: %usage"
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}
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wireless _first_ {
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format_up = "W: %ip"
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#format_down = "W: -"
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format_down = ""
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}
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ethernet _first_ {
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format_up = "E: %ip"
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#format_down = "E: -"
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format_down = ""
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}
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battery all {
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format_down = "No Battery"
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format = "%status %percentage %remaining"
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}
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#disk "/" {
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# format = "%avail"
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#}
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#load {
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# format = "%1min"
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#}
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memory {
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format = "%used used"
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threshold_degraded = "1G"
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format_degraded = "MEMORY < %available"
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}
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volume master {
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#format = "🔈: %volume"
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format = "V: %volume"
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format_muted = "M: %volume"
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#format_muted = "🔇: %volume"
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device = "pulse"
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}
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tztime local {
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format = "%Y-%m-%d %H:%M"
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}
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423
picom/picom.conf
Normal file
423
picom/picom.conf
Normal file
@@ -0,0 +1,423 @@
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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||||
# shadow = false
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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||||
# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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||||
|
||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
|
||||
#
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||||
# no-dock-shadow = false
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||||
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||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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||||
# you should use the *wintypes* option in your config file instead.
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||||
#
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||||
# no-dnd-shadow = false
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||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
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||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
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||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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||||
# shadow-blue = 0
|
||||
|
||||
# Do not paint shadows on shaped windows. Note shaped windows
|
||||
# here means windows setting its shape through X Shape extension.
|
||||
# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
||||
# or
|
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||
# instead.
|
||||
#
|
||||
# shadow-ignore-shaped = ''
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
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||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.25;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.1;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
# fade-delta = 10
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# fade-exclude = []
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
inactive-opacity = 1
|
||||
# inactive-opacity = 0.8;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 0.7;
|
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# menu-opacity = 1.0
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
# active-opacity = 1.0
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
blur-kern = "3x3box";
|
||||
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
# no
|
||||
backend = "glx";
|
||||
# backend = "xrender";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.8; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.95; }
|
||||
dropdown_menu = { opacity = 0.95; }
|
||||
};
|
Reference in New Issue
Block a user