Files
porcel8/src/device/device.rs

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use std::ops::SubAssign;
use std::sync::atomic::{AtomicU16, Ordering};
use std::sync::{Arc, Mutex, RwLock};
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use std::thread;
use std::thread::{JoinHandle, sleep};
use std::time::Duration;
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use crate::device::instruction::Instruction;
use crate::device::timer::Timer;
pub struct Device {
pub registers: RegisterFile,
pub memory: Box<[u8; Self::DEVICE_MEMORY_SIZE]>,
pub timer: Timer,
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pub stack: Vec<u16>,
pub frame_buffer: Arc<Mutex<Box<[bool;64*32]>>>
}
impl Device {
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pub const DEVICE_MEMORY_SIZE: usize = 1 << 12;
pub const FRAME_BUFFER_WIDTH: usize = 64;
pub const FRAME_BUFFER_HEIGHT: usize = 32;
pub const FRAME_BUFFER_SIZE: usize = Self::FRAME_BUFFER_WIDTH*Self::FRAME_BUFFER_HEIGHT;
pub fn new(timer: Timer, fb: Arc<Mutex<Box<[bool;Device::FRAME_BUFFER_SIZE]>>>) -> Device {
let memory = vec![0u8; Self::DEVICE_MEMORY_SIZE].into_boxed_slice().try_into().unwrap();
log::trace!("Successfully initiated device memory");
Device {
registers: RegisterFile::new(),
memory,
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frame_buffer: fb,
stack: Vec::with_capacity(16),
timer,
}
}
}
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impl Device {
const DEFAULT_FONT: [u8; 5 * 16] = [
0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
0x20, 0x60, 0x20, 0x20, 0x70, // 1
0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
0x90, 0x90, 0xF0, 0x10, 0x10, // 4
0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
0xF0, 0x10, 0x20, 0x40, 0x40, // 7
0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
0xF0, 0x90, 0xF0, 0x90, 0x90, // A
0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
0xF0, 0x80, 0x80, 0x80, 0xF0, // C
0xE0, 0x90, 0x90, 0x90, 0xE0, // D
0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
0xF0, 0x80, 0xF0, 0x80, 0x80 // F
];
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const FONT_DEFAULT_MEM_LOCATION_START: usize = 0x50;
const FONT_DEFAULT_MEM_LOCATION_END: usize = 0x9F;
const ROM_START: usize = 0x200;
pub fn cycle(&mut self) {
let pc = self.registers.pc as usize;
let instr_slice = self.memory.get(pc..pc + 2).expect("Failed to get memory");
self.registers.pc += 2;
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let instruction = Instruction::decode_instruction(instr_slice);
self.execute_instruction(instruction);
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}
/// convert the 2 indices into one
fn get_framebuffer_index(x:usize,y:usize)->usize{
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y*Self::FRAME_BUFFER_WIDTH + x
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}
pub fn execute_instruction(&mut self, instruction: Instruction) {
// thread::sleep(Duration::from_millis(250));
log::trace!("Executing {:?}, {:?}",&instruction,&self.registers);
match instruction{
Instruction::PassThrough => {
log::info!("Executing passthrough");
}
Instruction::ClearScreen => {
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let mut frame_buffer = self.frame_buffer.lock().expect("Failed to grab framebuffer for drawing");
for pixel in frame_buffer.iter_mut(){
*pixel = false;
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}
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log::trace!("ClearScreen")
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}
Instruction::JumpTo(new_pc) => {
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// hint that we're jumping back to self
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self.registers.pc = new_pc;
}
Instruction::SetRegister(reg_location, value) => {
self.registers.v[reg_location] = value;
}
Instruction::AddValueToRegister(reg_location, value) => {
self.registers.v[reg_location] += value;
}
Instruction::SetIndex(value) => {
self.registers.i = value;
}
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Instruction::Draw(regx,regy, n) => {
let x = self.registers.v[regx] as usize;
let y = self.registers.v[regy] as usize;
let toggle_state = self.draw_sprite_at_location(x, y, n);
self.set_flag_register(toggle_state);
},
Instruction::JumpAndLink(jump_location) => {
self.stack.push(self.registers.pc);
self.registers.pc = jump_location;
}
Instruction::ReturnFromProcedure =>{
let old_pc = self.stack.pop().expect("Expected value on stack pop");
self.registers.pc = old_pc;
}
Instruction::ConditionalEqSkipNext(_, _) => {}
Instruction::ConditionalInEqSkipNext(_, _) => {}
Instruction::ConditionalEqRegisterSkipNext(_, _) => {}
Instruction::ConditionalInEqRegisterSkipNext(_, _) => {}
Instruction::JumpWithOffset(_, _) => {}
Instruction::RandomOr(_, _) => {}
Instruction::SkipIfKeyPressed(_) => {}
Instruction::SkipIfKeyNotPressed(_) => {}
Instruction::Set(_, _) => {}
Instruction::Or(_, _) => {}
Instruction::And(_, _) => {}
Instruction::Xor(_, _) => {}
Instruction::Add(_, _) => {}
Instruction::Sub(_, _) => {}
Instruction::RShift(_, _) => {}
Instruction::RSub(_, _) => {}
Instruction::LShift(_, _) => {}
};
}
///
/// Draw a sprite at location at (x,y) for n pixels long and 8 pixels wide.
/// Returns whether any pixel was toggled
fn draw_sprite_at_location(&mut self, x: usize, y: usize, n: u8)-> bool {
let mut frame_buffer = self.frame_buffer.lock().expect("Failed to grab framebuffer for drawing");
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let mut is_pixel_toggled_off = false;
for i in 0..n as usize {
let index = Self::get_framebuffer_index(x, y + i);
let slice_from_memory = self.memory[self.registers.i as usize + i];
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for bit_index in (0..8).rev() {
// if i'm going to the next line, stop
if Self::get_framebuffer_index(0, y + 1) == index {
break;
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}
let bit_is_true = (slice_from_memory & (1 << bit_index)) == (1<<bit_index) ;
// if the pixel is going to be toggled false, set this flag bit to true
if frame_buffer[index + (7 - bit_index)] && (bit_is_true) { is_pixel_toggled_off = true;}
frame_buffer[index + (7 - bit_index)] = frame_buffer[index + (7 - bit_index)] ^ (bit_is_true);
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}
}
is_pixel_toggled_off
}
fn set_flag_register(&mut self, x:bool){
self.registers.v[0xf] = if x {1} else { 0 }
}
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pub fn set_default_font(&mut self) {
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log::info!("Loaded default font from memory");
self.memory[Self::FONT_DEFAULT_MEM_LOCATION_START..=Self::FONT_DEFAULT_MEM_LOCATION_END].copy_from_slice(&Self::DEFAULT_FONT);
}
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/// load a rom from bytes
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pub fn load_rom(&mut self, rom: &[u8]) {
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log::info!("Loaded ROM from memory");
self.memory[Self::ROM_START..].copy_from_slice(rom);
}
}
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impl Drop for Device {
fn drop(&mut self) {
self.timer.send_stop_signal()
}
}
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#[derive(Debug)]
pub struct RegisterFile {
pub v: [u8; 0x10],
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/// program counter - only u12 technically.
pub pc: u16,
/// stack pointer
pub i: u16,
}
impl RegisterFile {
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pub const DEFAULT_PC_VALUE: u16 = Device::ROM_START as u16;
pub fn new() -> RegisterFile {
RegisterFile {
v: [0; 0x10],
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pc: Self::DEFAULT_PC_VALUE,
i: 0,
}
}
}