[aud] Add audio

This commit is contained in:
2024-03-05 21:56:24 +05:30
parent 9f8d29b273
commit 2e6410ef90
5 changed files with 118 additions and 41 deletions

View File

@@ -7,14 +7,14 @@ use std::time::Duration;
use rand::random;
use crate::device::instruction::Instruction;
use crate::device::keyboard::Keyboard;
use crate::device::timer::Timer;
use crate::device::timer::TimerManager;
use crate::util::EmulatorResult;
pub struct Device {
pub registers: RegisterFile,
pub memory: Box<[u8; Self::DEVICE_MEMORY_SIZE]>,
pub timer: Timer,
pub timer: TimerManager,
pub stack: Vec<u16>,
pub frame_buffer: Arc<Mutex<Box<[bool; 64 * 32]>>>,
pub new_chip8_mode: bool,
@@ -26,7 +26,7 @@ impl Device {
pub const FRAME_BUFFER_WIDTH: usize = 64;
pub const FRAME_BUFFER_HEIGHT: usize = 32;
pub const FRAME_BUFFER_SIZE: usize = Self::FRAME_BUFFER_WIDTH * Self::FRAME_BUFFER_HEIGHT;
pub fn new(timer: Timer, fb: Arc<Mutex<Box<[bool; Device::FRAME_BUFFER_SIZE]>>>, device_keyboard: Keyboard, new_chip8_mode: bool) -> Device {
pub fn new(timer: TimerManager, fb: Arc<Mutex<Box<[bool; Device::FRAME_BUFFER_SIZE]>>>, device_keyboard: Keyboard, new_chip8_mode: bool) -> Device {
let memory = vec![0u8; Self::DEVICE_MEMORY_SIZE].into_boxed_slice().try_into().unwrap();
log::trace!("Successfully initiated device memory");
Device {
@@ -215,8 +215,9 @@ impl Device {
let delay_timer_val = self.registers.v[x];
self.timer.try_set_timer(delay_timer_val)?;
}
Instruction::SetSoundTimer(_) => {
log::warn!("Sound unimplemented, instruction {:?}",instruction);
Instruction::SetSoundTimer(x) => {
let delay_timer_val = self.registers.v[x];
self.timer.try_set_sound(delay_timer_val)?;
}
Instruction::AddToIndex(x) => {
let reg_value = self.registers.v[x];

View File

@@ -53,16 +53,14 @@ impl Keyboard {
fn update_keyboard_state(&mut self, keyboard_event: KeyboardEvent) {
match keyboard_event {
KeyboardEvent::KeyUp(key) => { self.key_up(key) }
KeyboardEvent::KeyDown(key) => { self.key_down(key) }
}
}
fn key_down(&mut self, x: u8) {
self.bitflags |= 1 << x;
log::trace!("Key Down - state {}",self.bitflags);
}
fn key_up(&mut self, x: u8) {
self.bitflags &= !((1 << x) as u16);
KeyboardEvent::KeyUp(key) => {
log::debug!("Key Up - state {}",self.bitflags);
self.bitflags &= !((1 << key) as u16);
}
KeyboardEvent::KeyDown(key) => {
log::debug!("Key Down - state {}",self.bitflags);
self.bitflags |= 1 << key;
}
}
}
}

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@@ -1,22 +1,33 @@
use std::sync::{Arc, Mutex};
use std::f32::consts::PI;
use std::sync::{Arc, Mutex, RwLock};
use std::sync::mpsc::SendError;
use std::thread::{JoinHandle, sleep};
use std::time::Duration;
use sdl2::audio::AudioQueue;
use crate::util::EmulatorResult;
pub struct Timer {
/// Manages the timer and the sound timer
pub struct TimerManager {
timer_left: Arc<Mutex<u8>>,
sound_left: Arc<Mutex<u8>>,
join_handle: Option<(JoinHandle<()>, std::sync::mpsc::Sender<()>)>,
}
impl Timer {
impl TimerManager {
pub const TIMER_THREAD_NAME: &'static str = "Timer";
pub fn new() -> Timer {
Timer { timer_left: Arc::new(Mutex::default()), join_handle: None }
pub fn new() -> TimerManager {
TimerManager {
timer_left: Arc::new(Mutex::default()),
sound_left: Arc::new(Mutex::default()),
join_handle: None,
}
pub fn start(&mut self) {
}
pub fn start(&mut self) -> Arc<Mutex<u8>> {
let timer_left_ref = self.timer_left.clone();
let sound_timer_ref = self.sound_left.clone();
let (sender, receiver) = std::sync::mpsc::channel();
// A 1/60th second
let res = std::thread::Builder::new().name(Self::TIMER_THREAD_NAME.into()).spawn(move || {
loop {
let val = receiver.try_recv();
@@ -27,15 +38,22 @@ impl Timer {
}
{
let mut timer_lock = timer_left_ref.lock().expect("Failed to lock");
let mut sound_lock = sound_timer_ref.lock().expect("Failed to lock");
if *timer_lock > 0 {
*timer_lock -= 1;
}
if *sound_lock > 0 {
log::info!("Beep!");
*sound_lock -= 1;
}
}
sleep(Duration::from_secs_f32(1f32 / 60f32));
}
}).expect("Failed to start timer thread");
self.join_handle = Some((res, sender));
self.sound_left.clone()
}
/// Set a timer down tick from `val`
pub fn try_set_timer(&self, val: u8) -> EmulatorResult<()> {
let mut timer_val = self.timer_left.lock()?;
@@ -43,6 +61,12 @@ impl Timer {
Ok(())
}
pub fn try_set_sound(&self, val: u8) -> EmulatorResult<()> {
let mut timer_val = self.sound_left.lock()?;
*timer_val = val;
Ok(())
}
pub fn poll_value(&self) -> EmulatorResult<u8> {
let res = self.timer_left.lock()?;
Ok(res.clone())

View File

@@ -15,12 +15,13 @@ use sdl2::render::BlendMode;
use sdl2::render::WindowCanvas;
use simple_logger::SimpleLogger;
use device::timer::Timer;
use device::timer::TimerManager;
use crate::args::Porcel8ProgramArgs;
use crate::device::Device;
use crate::device::keyboard::Keyboard;
use crate::util::EmulatorResult;
use crate::kb_map::get_key_index;
use crate::sdl_audio_adapter::SquareWave;
use crate::sdl_graphics_adapter::SdlGraphicsAdapter;
use crate::sdl_keyboard_adapter::SdlKeyboardAdapter;
@@ -30,26 +31,29 @@ mod kb_map;
mod sdl_graphics_adapter;
mod util;
mod sdl_keyboard_adapter;
mod sdl_audio_adapter;
fn main() -> EmulatorResult<()> {
SimpleLogger::new().with_level(LevelFilter::Info).env().init().unwrap();
let Porcel8ProgramArgs { filename, new_chip8_behaviour: new_chip_behaviour,draw_scale } = Porcel8ProgramArgs::parse();
log::info!("Started emulator");
let mut timer = Timer::new();
timer.start();
let mut timer = TimerManager::new();
let audio_state = timer.start();
let (mut canvas, mut event_pump) = try_initiate_sdl(audio_state,draw_scale)?;
let (frame_buffer_for_display, frame_buffer_for_device) = get_frame_buffer_references();
let (sdl_kb_adapter, device_keyboard) = SdlKeyboardAdapter::new_keyboard();
let (termination_signal_sender, termination_signal_sender_receiver) = std::sync::mpsc::channel();
let (device_termination_signal_sender, device_termination_signal_sender_receiver) = std::sync::mpsc::channel();
let compute_handle = thread::Builder::new().name("Compute".to_string()).spawn(move || {
do_device_loop(timer, frame_buffer_for_device, termination_signal_sender_receiver, device_keyboard, filename, new_chip_behaviour);
do_device_loop(timer, frame_buffer_for_device, device_termination_signal_sender_receiver, device_keyboard, filename, new_chip_behaviour);
})?;
let (mut canvas, mut event_pump) = try_initiate_sdl(draw_scale)?;
let mut sdl_graphics_adapter = SdlGraphicsAdapter::new();
@@ -61,7 +65,7 @@ fn main() -> EmulatorResult<()> {
match event {
Event::Quit { .. } |
Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
termination_signal_sender.send(()).expect("Could not send");
device_termination_signal_sender.send(()).expect("Could not send");
break 'running;
}
Event::KeyDown { keycode: Some(x), repeat: false, .. } => {
@@ -96,7 +100,7 @@ fn main() -> EmulatorResult<()> {
Ok(())
}
fn do_device_loop(mut timer: Timer, frame_buffer: Arc<Mutex<Box<[bool; 2048]>>>, receiver: Receiver<()>, device_keyboard: Keyboard, rom_file_location_option: Option<String>, new_chip_behaviour: bool) {
fn do_device_loop(mut timer: TimerManager, frame_buffer: Arc<Mutex<Box<[bool; 2048]>>>, receiver: Receiver<()>, device_keyboard: Keyboard, rom_file_location_option: Option<String>, new_chip_behaviour: bool) {
let mut device = Device::new(timer, frame_buffer, device_keyboard, new_chip_behaviour);
device.set_default_font();
@@ -135,17 +139,22 @@ fn load_rom(rom_file_location: String) -> [u8; ROM_SIZE] {
rom_slice
}
fn try_initiate_sdl(draw_scale: f32) -> EmulatorResult<(WindowCanvas, EventPump)> {
fn try_initiate_sdl(audio_state: Arc<Mutex<u8>>, draw_scale: f32) -> EmulatorResult<(WindowCanvas, EventPump)> {
let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
// let audio_subsystem = sdl_context.audio().unwrap();
// let wanted_spec = AudioSpecDesired {
// channels: Some(1),
// samples: Some(256),
// freq: Some(15360),
// };
// let audio_queue = audio_subsystem.open_queue::<u8, _>(None, &wanted_spec).unwrap();
// audio_queue.resume();
let audio_subsystem = sdl_context.audio().unwrap();
let wanted_spec = AudioSpecDesired {
channels: Some(1),
samples: None,
freq: Some(44100),
};
let device = audio_subsystem.open_playback(None, &wanted_spec, |spec| {
// initialize the audio callback
SquareWave ::new(audio_state,440.0/spec.freq as f32,0.5)
}).unwrap();
device.resume();
let window_width = (Device::FRAME_BUFFER_WIDTH as f32 * draw_scale) as u32;
let window_height = (Device::FRAME_BUFFER_HEIGHT as f32 * draw_scale) as u32;
@@ -161,7 +170,6 @@ fn try_initiate_sdl(draw_scale: f32) -> EmulatorResult<(WindowCanvas, EventPump)
canvas.present();
let event_pump = sdl_context.event_pump()?;
Ok((canvas, event_pump
// , audio_queue
))
}

46
src/sdl_audio_adapter.rs Normal file
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@@ -0,0 +1,46 @@
use std::sync::{Arc, Mutex, RwLock};
use log::warn;
use sdl2::audio::AudioCallback;
pub struct SquareWave {
sound_timer: Arc<Mutex<u8>>,
phase_inc: f32,
phase: f32,
volume: f32,
}
impl SquareWave {
pub fn new(sound_timer: Arc<Mutex<u8>>,
phase_inc: f32,
volume: f32)->SquareWave {
SquareWave {
sound_timer,
phase: 0f32,
phase_inc,
volume,
}
}
}
impl AudioCallback for SquareWave {
type Channel = f32;
fn callback(&mut self, out: &mut [f32]) {
let sound_timer = self.sound_timer.lock().expect("Could not lock to play audio");
let sound_timer = sound_timer.clone();
// log::info!("Processing audio buffer length {}",out.len());
// Generate a square wave
for x in out.iter_mut() {
*x = if sound_timer > 0 {
if self.phase <= 0.5 {
self.volume
} else {
-self.volume
}
} else {
0f32
};
self.phase = (self.phase + self.phase_inc) % 1.0;
}
}
}