[tim] Cleanup on timer aisle
This commit is contained in:
@@ -1,64 +1,71 @@
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use std::sync::{Arc, Mutex};
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use std::sync::mpsc::SendError;
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use std::thread::{JoinHandle, sleep};
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use std::time::Duration;
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use crate::util::EmulatorResult;
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pub struct Timer{
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pub struct Timer {
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timer_left: Arc<Mutex<u16>>,
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join_handle: Option<(JoinHandle<()>,std::sync::mpsc::Sender<()>)>
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join_handle: Option<(JoinHandle<()>, std::sync::mpsc::Sender<()>)>,
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}
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impl Timer{
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pub fn new()->Timer{
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Timer{timer_left:Arc::new(Mutex::default()),join_handle:None}
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impl Timer {
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pub fn new() -> Timer {
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Timer { timer_left: Arc::new(Mutex::default()), join_handle: None }
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}
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pub fn start(&mut self){
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pub fn start(&mut self) {
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let timer_left_ref = self.timer_left.clone();
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let (sender,receiver) = std::sync::mpsc::channel();
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let res = std::thread::spawn(move ||{
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loop{
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let (sender, receiver) = std::sync::mpsc::channel();
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let res = std::thread::spawn(move || {
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loop {
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let val = receiver.try_recv();
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if let Ok(()) = val{
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if let Ok(()) = val {
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break;
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}else if let Err(std::sync::mpsc::TryRecvError::Disconnected) = val{
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} else if let Err(std::sync::mpsc::TryRecvError::Disconnected) = val {
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panic!("Disconnected");
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}
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{
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let mut timer_lock = timer_left_ref.lock().expect("Failed to lock");
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if *timer_lock >0 {
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if *timer_lock > 0 {
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*timer_lock -= 1;
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}
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}
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sleep(Duration::from_secs_f32(1f32/60f32));
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sleep(Duration::from_secs_f32(1f32 / 60f32));
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}
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});
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self.join_handle = Some((res,sender));
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self.join_handle = Some((res, sender));
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}
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/// Set a timer down tick from `val`
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pub fn set_timer(& self,val:u16){
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let mut timer_val = self.timer_left.lock().expect("Failed to get mutex");
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pub fn try_set_timer(&self, val: u16) -> EmulatorResult<()> {
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let mut timer_val = self.timer_left.lock()?;
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*timer_val = val;
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Ok(())
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}
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pub fn poll_value(&self)->u16{
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let res = self.timer_left.lock().expect("Failed to lock?");
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res.clone()
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pub fn poll_value(&self) -> EmulatorResult<u16> {
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let res = self.timer_left.lock()?;
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Ok(res.clone())
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}
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pub fn stop(self){
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if let Some((u,x)) = self.join_handle{
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x.send(()).expect("Failed to send signal to close thread");
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pub fn stop(self) {
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if let Some((u, x)) = self.join_handle {
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u.join().expect("Failed to close thread");
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}else{
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} else {
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log::warn!("Nothing present!");
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}
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}
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pub fn send_stop_signal(&mut self){
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if let Some((_,x)) = &self.join_handle{
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x.send(()).expect("Failed to send signal to close thread");
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}else{
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pub fn send_stop_signal(&mut self) {
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if let Some((_, x)) = &self.join_handle {
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match x.send(()) {
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Ok(_) => {
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log::trace!("Sent stop Signal")
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}
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Err(SendError(_)) => {
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log::info!("Thread already stopped!");
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}
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};
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} else {
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log::warn!("Nothing present!");
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}
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}
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}
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11
src/main.rs
11
src/main.rs
@@ -1,6 +1,6 @@
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use std::fs::File;
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use std::io::Read;
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use std::sync::{Arc, Mutex, MutexGuard};
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use std::sync::{Arc, Mutex};
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use std::sync::mpsc::Receiver;
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use std::thread;
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use std::time::Duration;
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@@ -9,8 +9,10 @@ use sdl2::audio::{AudioQueue, AudioSpecDesired};
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use sdl2::event::Event;
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use sdl2::EventPump;
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use sdl2::keyboard::Keycode;
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use sdl2::pixels::{Color, PixelFormatEnum};
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use sdl2::render::{BlendMode, TextureAccess, WindowCanvas};
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use sdl2::pixels::Color;
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use sdl2::render::BlendMode;
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use sdl2::render::WindowCanvas;
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use simple_logger::SimpleLogger;
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use device::timer::Timer;
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use crate::device::Device;
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@@ -81,8 +83,7 @@ fn main() -> EmulatorResult<()> {
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thread::sleep(Duration::new(0, 1_000_000_000u32 / 60 ));
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}
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compute_handle.join().unwrap();
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compute_handle.join().expect("Failed to close compute thread");
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Ok(())
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}
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@@ -4,6 +4,7 @@ use sdl2::video::WindowBuildError;
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pub type EmulatorResult<T> = Result<T, EmulatorError>;
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#[derive(Clone, Debug)]
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pub enum EmulatorError {
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SdlError(String),
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@@ -41,4 +42,4 @@ impl<T> From<PoisonError<T>> for EmulatorError{
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fn from(value: PoisonError<T>) -> Self {
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Self::MutexInvalidState(value.to_string())
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}
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}
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}
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