[cln] Restructure code

This commit is contained in:
2024-03-06 09:09:10 +05:30
parent abad89d4d0
commit 62f680e801
9 changed files with 43 additions and 36 deletions

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@@ -1,16 +1,15 @@
use std::sync::{Arc, Mutex};
use std::thread::{JoinHandle, sleep};
use rand::random;
use crate::device::instruction::Instruction;
use crate::device::keyboard::Keyboard;
use crate::device::timer::TimerManager;
use crate::device::timer::DeviceTimerManager;
use crate::util::EmulatorResult;
pub struct Device {
pub registers: RegisterFile,
pub memory: Box<[u8; Self::DEVICE_MEMORY_SIZE]>,
pub timer: TimerManager,
pub timer: DeviceTimerManager,
pub stack: Vec<u16>,
pub frame_buffer: Arc<Mutex<Box<[bool; 64 * 32]>>>,
pub new_chip8_mode: bool,
@@ -22,7 +21,7 @@ impl Device {
pub const FRAME_BUFFER_WIDTH: usize = 64;
pub const FRAME_BUFFER_HEIGHT: usize = 32;
pub const FRAME_BUFFER_SIZE: usize = Self::FRAME_BUFFER_WIDTH * Self::FRAME_BUFFER_HEIGHT;
pub fn new(timer: TimerManager, fb: Arc<Mutex<Box<[bool; Device::FRAME_BUFFER_SIZE]>>>, device_keyboard: Keyboard, new_chip8_mode: bool) -> Device {
pub fn new(timer: DeviceTimerManager, fb: Arc<Mutex<Box<[bool; Device::FRAME_BUFFER_SIZE]>>>, device_keyboard: Keyboard, new_chip8_mode: bool) -> Device {
let memory = vec![0u8; Self::DEVICE_MEMORY_SIZE].into_boxed_slice().try_into().unwrap();
log::trace!("Successfully initiated device memory");
Device {
@@ -222,7 +221,7 @@ impl Device {
let reg_value = self.registers.v[x];
let index_original = self.registers.i;
// newer instruction set requires wrapping on 12 bit overflow, and setting vf
let addn_res = if (self.new_chip8_mode) {
let addn_res = if self.new_chip8_mode {
let overflowing = (reg_value as u16 + index_original) >= 0x1000;
self.set_flag_register(overflowing);
(reg_value as u16 + index_original) % 0x1000

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@@ -1,6 +1,5 @@
pub mod timer;
pub mod keyboard;
mod sound;
pub mod instruction;
mod device;

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@@ -1 +0,0 @@
// TODO

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@@ -7,22 +7,23 @@ use std::time::Duration;
use crate::util::EmulatorResult;
/// Manages the timer and the sound timer
pub struct TimerManager {
pub struct DeviceTimerManager {
timer_left: Arc<Mutex<u8>>,
sound_left: Arc<Mutex<u8>>,
join_handle: Option<(JoinHandle<()>, std::sync::mpsc::Sender<()>)>,
}
impl TimerManager {
impl DeviceTimerManager {
pub const TIMER_THREAD_NAME: &'static str = "Timer";
pub fn new() -> TimerManager {
TimerManager {
pub fn new(sound_timer: Arc<Mutex<u8>>) -> DeviceTimerManager {
DeviceTimerManager {
timer_left: Arc::new(Mutex::default()),
sound_left: Arc::new(Mutex::default()),
sound_left: sound_timer,
join_handle: None,
}
}
pub fn start(&mut self) -> Arc<Mutex<u8>> {
pub fn start(&mut self) {
let timer_left_ref = self.timer_left.clone();
let sound_timer_ref = self.sound_left.clone();
let (sender, receiver) = std::sync::mpsc::channel();
@@ -51,7 +52,6 @@ impl TimerManager {
}
}).expect("Failed to start timer thread");
self.join_handle = Some((res, sender));
self.sound_left.clone()
}
/// Set a timer down tick from `val`
@@ -72,8 +72,8 @@ impl TimerManager {
Ok(res.clone())
}
pub fn stop(self) {
if let Some((u, _)) = self.join_handle {
pub fn _stop(self) {
if let Some((u, _dead_sender)) = self.join_handle {
u.join().expect("Failed to close thread");
} else {
log::warn!("Nothing present!");

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@@ -15,43 +15,38 @@ use sdl2::render::BlendMode;
use sdl2::render::WindowCanvas;
use simple_logger::SimpleLogger;
use device::timer::TimerManager;
use device::timer::DeviceTimerManager;
use crate::args::Porcel8ProgramArgs;
use crate::device::Device;
use crate::device::keyboard::Keyboard;
use crate::util::EmulatorResult;
use crate::kb_map::get_key_index;
use crate::sdl_audio_adapter::SdlAudioAdapter;
use crate::sdl_graphics_adapter::SdlGraphicsAdapter;
use crate::sdl_keyboard_adapter::SdlKeyboardAdapter;
use crate::sdl_adapters::sdl_audio_adapter::SdlAudioAdapter;
use crate::sdl_adapters::sdl_graphics_adapter::SdlGraphicsAdapter;
use crate::sdl_adapters::sdl_keyboard_adapter::SdlKeyboardAdapter;
mod args;
mod device;
mod kb_map;
mod sdl_graphics_adapter;
mod util;
mod sdl_keyboard_adapter;
mod sdl_audio_adapter;
mod sdl_adapters;
fn main() -> EmulatorResult<()> {
SimpleLogger::new().with_level(LevelFilter::Info).env().init().unwrap();
let Porcel8ProgramArgs { filename, new_chip8_behaviour,draw_scale } = Porcel8ProgramArgs::parse();
log::info!("Started emulator");
let mut timer = TimerManager::new();
let (mut canvas, mut event_pump,audio_queue) = try_initiate_sdl(draw_scale)?;
let audio_state = timer.start();
let mut sdl_aud_adapter = SdlAudioAdapter::new(audio_state,440.0,0.85,audio_queue);
let (mut timer,mut sdl_aud_adapter) = SdlAudioAdapter::new_timers(440.0,0.85,audio_queue);
let (frame_buffer_for_display, frame_buffer_for_device) = get_frame_buffer_references();
let (sdl_kb_adapter, device_keyboard) = SdlKeyboardAdapter::new_keyboard();
let (device_termination_signal_sender, device_termination_signal_sender_receiver) = std::sync::mpsc::channel();
timer.start();
let compute_handle = thread::Builder::new().name("Compute".to_string()).spawn(move || {
do_device_loop(timer, frame_buffer_for_device, device_termination_signal_sender_receiver, device_keyboard, filename, new_chip8_behaviour);
})?;
@@ -100,7 +95,7 @@ fn main() -> EmulatorResult<()> {
Ok(())
}
fn do_device_loop(timer: TimerManager, frame_buffer: Arc<Mutex<Box<[bool; 2048]>>>, receiver: Receiver<()>, device_keyboard: Keyboard, rom_file_location_option: Option<String>, new_chip_behaviour: bool) {
fn do_device_loop(timer: DeviceTimerManager, frame_buffer: Arc<Mutex<Box<[bool; 2048]>>>, receiver: Receiver<()>, device_keyboard: Keyboard, rom_file_location_option: Option<String>, new_chip_behaviour: bool) {
let mut device = Device::new(timer, frame_buffer, device_keyboard, new_chip_behaviour);
device.set_default_font();

3
src/sdl_adapters/mod.rs Normal file
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@@ -0,0 +1,3 @@
pub mod sdl_graphics_adapter;
pub mod sdl_audio_adapter;
pub mod sdl_keyboard_adapter;

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@@ -1,28 +1,40 @@
use std::sync::{Arc, Mutex};
use sdl2::audio::AudioQueue;
use crate::device::timer::DeviceTimerManager;
use crate::util::EmulatorResult;
/// An Audio adapter using `AudioQueue`. Generates a square wave of specified frequency
pub struct SdlAudioAdapter {
sound_timer: Arc<Mutex<u8>>,
phase_inc: f32,
phase: f32,
volume: f32,
audio_queue: AudioQueue<f32>,
buf: Vec<f32>,
internal_buffer: Vec<f32>,
}
/// An Audio adapter using `AudioQueue`.
impl SdlAudioAdapter {
/// Number of samples per second
pub const SAMPLING_FREQ:i32 = 15360;
pub const SAMPLES_PER_FRAME: usize = (Self::SAMPLING_FREQ as usize / 60) * 2;
pub fn new(sound_timer: Arc<Mutex<u8>>,
pub fn new_timers(freq: f32,
volume: f32,
audio_queue: AudioQueue<f32>) ->(DeviceTimerManager,SdlAudioAdapter){
let device_sound_timer = Arc::new(Mutex::default());
let device_timer_manager = DeviceTimerManager::new(device_sound_timer.clone());
let sdl_audio_adapter = SdlAudioAdapter::new(device_sound_timer,freq,volume,audio_queue);
(device_timer_manager, sdl_audio_adapter)
}
fn new(sound_timer: Arc<Mutex<u8>>,
freq: f32,
volume: f32,
audio_queue: AudioQueue<f32>) -> SdlAudioAdapter {
audio_queue.resume();
// ensure frequency isn't too low
assert!(((2.0*freq) as i32) < Self::SAMPLING_FREQ);
SdlAudioAdapter {
sound_timer,
buf: vec![0f32; Self::SAMPLES_PER_FRAME],
internal_buffer: vec![0f32; Self::SAMPLES_PER_FRAME],
phase: 0f32,
phase_inc: freq/Self::SAMPLING_FREQ as f32,
volume,
@@ -37,13 +49,13 @@ impl SdlAudioAdapter {
};
if sound_timer>0 && self.audio_queue.size() < Self::SAMPLING_FREQ as u32 {
self.fill_audio();
self.audio_queue.queue_audio(&self.buf)?;
self.audio_queue.queue_audio(&self.internal_buffer)?;
}
Ok(())
}
fn fill_audio(&mut self) {
let out = &mut self.buf;
let out = &mut self.internal_buffer;
// Generate a square wave
for x in out.iter_mut() {